As a critic, my job is sometimes to treat all things with grace, but I’m pretty confident in saying that the movie Borderlands, which got shocking reviews, didn’t do well. I accept Joshua’s opinion as true. My fellow PC Gamer writer Wolens, who, after sitting back and watching the whole thing, called it “a tasteless mush that no one seemed interested in saving” and “an excuse to buy a bucket of popcorn. “
This critical reception turns out to have manifested itself at the American box office, with Variety reporting that Borderlands the Movie grossed $8. 8 million in its opening weekend in the United States. It is a film that cost 115 million dollars to make and another 30 million. market and distribute.
Adding up those prices, Borderlands’ functionality in the U. S. The U. S. budget over the weekend was worth about 6% of what it cost. To put that in perspective, it now has to sell the same number of tickets about 16 times as many to break even.
Of course, there are upcoming releases abroad and, as Forbes reports, 60% of its production budget has already been covered through pre-sales, which leaves, i. e. around $58 million (again, combining production and marketing/distribution costs) to recover later. the fact before the cash starts flowing.
I’d upload a sarcastic joke here, but I feel the same way I felt watching Suicide Squad: Kill the Justice League, which not only lost about $200 million at Warner Bros, but lately is betting on. . . Let me check: 86 people in total on Steam (with a peak of 217 in 24 hours) at the time of writing. That is: sad. This makes me sad.
Thinking about the amount of waste that is generated by something like this is simply frustrating, especially since the Borderland series is characterized by a tendency to miss simple dunks. It’s got a killer aesthetic and, for the most part, very fun gameplay – I immersed myself in Borderlands 3 and its respective DLCs for about 58 hours.
But other aspects, namely its story and overall direction, have been chronically mishandled for years, and it’s sad to see this extend to the film. I’m starting to see why Craig Mazin, the actor in HBO’s The Last of Us, jumped off the movie bandwagon before it became a real disaster.
Harvey’s history with gaming began when he begged his parents to subscribe to World of Warcraft at the age of 12. Since then, he has been cursed with the brain of Final Fantasy 14 and a huge burden on G’raha Tia. He started out as a freelancer, writing for websites like Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine, and, of course, PC Gamer. He’ll sink his teeth into anything that looks interesting, he has a soft spot for RPGs, soulslikes, roguelikes, deckbuilders, MMOs and weird indie titles. He also plays many TTRPGs in his offline time. Don’t ask him what his favorite formula is, he has too many.
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